Release:
Gameplay:
Screenshots:
Images from nintendolife.com
Japan: March 2013
North America: TBD
Europe: TBD
Gameplay:
Monster Hunter 4 is vastly different from its predecessors as there is a stronger emphasis on platforming than before, walls can now be climbed more fluidly and in any direction, and for the first time Hunters can grab onto monsters and attack them. Environments shown also appear to be larger than before. It was stated that the game is going to put far more effort into adventure and storyline, the monsters in this game are also terrain aware and will use the environment to their advantage and the game will have a traveling base camp. Underwater battling will not be present this time around. The game will have the most NPCs of any Monster Hunter game to date. The game will also have online multiplayer. Monster Hunter 4's director, Kaname Fujioka, has stated the game will have a larger focus on adventure and story progression than previous Monster Hunter titles.
Screenshots:
- Spoiler:
Images from nintendolife.com